What are key questions that should be considered when selecting educational applications to meet students' goals and objectives?
Although there are many factors to consider when selecting educational applications for particular students, the primary considerations should be learning activities that naturally fit instructional goals or objectives and that meet the interests of the students. It is imperative to match the application to the student and not the other way around.
What is the intended outcome of the use of the educational application?
Example: Is it meant to strengthen math skills in problem solving or is it meant to build speed and accuracy with basic math facts?
Is the educational applications likely to fulfill its stated purpose?
Example: If the stated purpose of the activity is to build problem-solving skills, does it provide the explanatory feedback needed to do so or simply assess whether or not problems are solved correctly?
Can the educational applications likely be used as an alternative to traditional classroom activities to enhance students' participation?
Example: Will students learn as effectively using online math manipulatives as they would using traditional manipulatives?
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